I like that, short and simple but pretty fun, and the mechanics are pretty creative. Did you make the music yourself? If so it's pretty good too.
The level design is definitelly the best part of it, at least until you introduced the frog looking things. They shoot you from outside of the screen wich is pretty frustrating sometimes. The falling rocks could use a bit telegraph too, they just comes out of nowhere and takes you by surprise, but in this case it's nothing that a bit of memorization can't solve.
Also, I use Construct as well, and I noticed you didn't disable the platfrom behavior default controls, so I could control the character with the arrow keys, but since you didn't program him to be controlled by them, I used them to moonwalk my way throught the entire game lol
Buen juego, aunque puede hacerse un poco monótono, existe un bug que al dashear muy cerca de las boxes no lo detecta correctamente y por ende no comienzan a girar
I am unsure whether it is correct to call the spinning boxes looped...
But that aside, this game is lovely! The main mechanic is VERY fun to play with - in a megaman-style level it would shine. The only small issue was the unorthodox use of spacebar for the ability - I understand the hesitation to use too many buttons, but keeping space for jumps and using, say, enter for the dash would make it a bit more intuitive. The art is on point, and the cutscene is stylish.
I genuinely hope to see this game developed into completion!
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este juego es una poronga, pero como me gustan las porongas esta bueno
Mejor juego del mundo pero le pongo media estrella por que no podes atropellar viejas
that was very hard, but fun, nice game
Credits are missing, remember!!!!
sorry!
Perfect
I like that, short and simple but pretty fun, and the mechanics are pretty creative. Did you make the music yourself? If so it's pretty good too.
The level design is definitelly the best part of it, at least until you introduced the frog looking things. They shoot you from outside of the screen wich is pretty frustrating sometimes. The falling rocks could use a bit telegraph too, they just comes out of nowhere and takes you by surprise, but in this case it's nothing that a bit of memorization can't solve.
Also, I use Construct as well, and I noticed you didn't disable the platfrom behavior default controls, so I could control the character with the arrow keys, but since you didn't program him to be controlled by them, I used them to moonwalk my way throught the entire game lol
Im kinda confused on what to do
good game tho keep it up
its very simple! just play the levels until you battle a boss.
Thanks for playing the game!
Buen juego, aunque puede hacerse un poco monótono, existe un bug que al dashear muy cerca de las boxes no lo detecta correctamente y por ende no comienzan a girar
Comfirmo, falta hit box
I am unsure whether it is correct to call the spinning boxes looped...
But that aside, this game is lovely! The main mechanic is VERY fun to play with - in a megaman-style level it would shine. The only small issue was the unorthodox use of spacebar for the ability - I understand the hesitation to use too many buttons, but keeping space for jumps and using, say, enter for the dash would make it a bit more intuitive. The art is on point, and the cutscene is stylish.
I genuinely hope to see this game developed into completion!
you can use F for the dash too!
And thanks a lot for the feedback